Sonic Interaction Workshop

June 26, 2008

Participant: Stephan Baumann

Filed under: Uncategorized — Tags: — mobilesound @ 4:20 pm

Stephan Baumann
Competence Center Computational Culture
German Research Center for AI (DFKI)
Art+Research interests, objectives, rationales:
I have a scientific background in Music Information Retrieval and AI. I have been a semiprofessional
musician and since 2 years I try to combine my research with artistic approaches.
I am interested into the perception of the „old traditional world“ augmented by the partially
„invisible technofied world“. Audio and especially music as a means to communicate about such
mixed reality settings have been part of my first sketches as a media artist (see 1) As a
researcher I am interested into the function of music as a canvas for emotions. Therefore I
started recently an open web2.0 site for collecting reports about „chills and goose pimples“
when listening to music (see 2). I wish to learn something about the concept of tangible media
and how to embed this into my future works (e.g my STSMCall3 application, see 3).
1) Concept Art, GHz networks as Objets Trouvé
Remixing the invisible
2) Research, Web2.0 for Music and Emotion
3) Research meets Art: 24/7 gathering of urban sound, GHz network traffic, physiological data
January 2006 Head of Competence Center Computational Culture DFKI
March 2005 Ph.D in Computer Science / Music Information Retrieval, AI
Artificial Listening Systems: Modellierung und Approximation der
individuellen Perzeption von Musikähnlichkeit, TU Kaiserslautern
German Research Center for AI (DFKI)
June 2003 Invited Researcher Institute for Research and Coordination of Acoustics and
Music (IRCAM, Paris),
Since October 2001 Deutsches Forschungszentrum für Künstliche Intelligenz,
Senior Researcher/ Consultant
November 2000 – October 2001 Founder sonicson GmbH
Music Search Engines, Audio Analysis
2004 – MPEER: Multimodal Music Recommender (with B. Jung, O. Hummel, S. Vembu)
2005 – BluetunA: Ad-hoc Music Sharing for Mobile Phones (with A. Bassoli and B. Jung)
2006 – CatchMeIfYouCan: Urban Games for GPS (with T. Bender and D. Burkhardt)
2007 – WhoAmi: Digital Identity (with T.Bielohlawek)
2008 – Tiqqer: RSS Aggregation and Memetracking (with Drazen Cindric)
2008 – Openeer: Crowdsourcing for ExtremeEmotionalReactions (with M.Memmel)


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